@startuml
sprite $plane_circle_check [48x48/16] {
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0000000000004EFFFFFFFFFFB00EFFFFFFDFFFFFFFFFB000
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00000000000FFFFFFFFFFFFFFF500BFFFFFFFFFFFF800000
00000000000FFFFFEA5148DFFFF3008FFFFFFFFFE5000000
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}


!define FA6_PLANE_CIRCLE_CHECK(_alias) ENTITY(rectangle,black,plane_circle_check,_alias,FA6 PLANE_CIRCLE_CHECK)
!define FA6_PLANE_CIRCLE_CHECK(_alias, _label) ENTITY(rectangle,black,plane_circle_check,_label, _alias,FA6 PLANE_CIRCLE_CHECK)
!define FA6_PLANE_CIRCLE_CHECK(_alias, _label, _shape) ENTITY(_shape,black,plane_circle_check,_label, _alias,FA6 PLANE_CIRCLE_CHECK)
!define FA6_PLANE_CIRCLE_CHECK(_alias, _label, _shape, _color) ENTITY(_shape,_color,plane_circle_check,_label, _alias,FA6 PLANE_CIRCLE_CHECK)
skinparam folderBackgroundColor<<FA6 PLANE_CIRCLE_CHECK>> White
@enduml